Model Progress - Sci-fi Data Pad
This is the untextured data pads that i will be using in my Sci-Fi room, there are three different
designs shown below. I wanted to keep this model very simple because i am going to have quite a
few high poly assets in this room and I don't want to go overboard on the smaller models.
designs shown below. I wanted to keep this model very simple because i am going to have quite a
few high poly assets in this room and I don't want to go overboard on the smaller models.
The design is very simple, just one screen at the top as it's designed to be carried and used with
ease. For some of the additional components like buttons or charging ports, i will add these during the
texturing stage as they will be small details that don't need to be on the model.
ease. For some of the additional components like buttons or charging ports, i will add these during the
texturing stage as they will be small details that don't need to be on the model.
The way I created these data pas is by using a box and making it very thin, i then used the boolean
tool to create the hole for the screen to go when i texture the model. I went with three different
designs because I don't want to have the exact same model spread throughout the room. I can also
texture these data pas in a different way, maybe some come from different companies so hey will
make use of a different colour scheme.
tool to create the hole for the screen to go when i texture the model. I went with three different
designs because I don't want to have the exact same model spread throughout the room. I can also
texture these data pas in a different way, maybe some come from different companies so hey will
make use of a different colour scheme.
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