Wednesday, 26 February 2020

Temple Archway Model - So far

Temple Archway Model


This is the temple Archway model that I have been creating for the room, using some concept art that
I made earlier as a reference. I started by getting the measurements for the size using a basic box on
my temple blockout, then I wrote that down and made sure my archway image on a plane is that size.
This should mean that when I merge this file into the scene it will be the correct size. Next I used
another basic box to make the top of the archway and a cylinder to create the pillar that holds it up.
All I need to do now is create the bend for the arch and figure out how i want to add the detail to the
model. I could import it into mudbox and use that to add some surface detail but i'm not confident on
my ability to lower the poly count when it comes to importing it back to 3ds Max. Another option would
be to use Substance painter to add some detailed textures which is important whether or not the
model goes into Mudbox i guess. I think keeping it simple whilst i decide is a good choice. 



No comments:

Post a Comment